This is a small reel showing some of the works done at Saber interactive for the videogame Evil Dead, based on the classic horror film/series franchise.
At a very early stage, I did some melee action as a proof of concept for the game using different techniques, from purely hand keyed animation, based on references, or using X-sense driven mocap data combined with hand keyed too...Also worked on pure gameplay animation systems based in UE, like aims, holdsters, reloads, shoots, etc...
I believe the results show in the game, the guys at Saber nailed it!!